Lumion 2.5 Pro 32位版本和64位中文版下载
2013-07-03 20:01:07   由 modxz上传    评论:0 点击:

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Lumion PRO 2.5 新功能
Imperfect Camera (Hand-held camera, dust and scratches).
缺陷相机(手持摄像机,灰尘和划痕效果)。
NEW FEATURES IN LUMION?, LUMION ULTIMATE? AND LUMION? PRO 2.5
Lumion©Lumion©旗舰版和Lumion©PRO 2.5 新功能
Movie effects can now be copied from one clip to another.
视频特效可以从一个剪辑复制到另一个剪辑上。
OTHER CHANGES & IMPROVEMENTS
其他变化及改进

安装方法:

如何破解
1.- 建立 “C:\ProgramData\Lumion 2\” 文件夹
2.- 拷贝 myLumion.ppp到建立的文件夹中
3.- 使用管理员权限应用破解Apply the patcher with admin rights.
4.-编辑 Host file文件 并在文件中添加 127.0.0.1 backup.lumion3d.com 和127.0.0.1 activate.lumion.com 两行
保存并关闭
Host file
OK完成!

Lumion
 PRO 2.5 新功能
Imperfect Camera (Hand-held camera, dust and scratches).
缺陷相机(手持摄像机,灰尘和划痕效果)。
NEW FEATURES IN LUMION?, LUMION ULTIMATE? AND LUMION? PRO 2.5
Lumion©
Lumion©旗舰版和Lumion©PRO 2.5 新功能
Movie effects can now be copied from one clip to another.
视频特效可以从一个剪辑复制到另一个剪辑上。
OTHER CHANGES & IMPROVEMENTS
其他变化及改进
A new Referral system has been introduced (Get free licenses if friends buy Lumion).
已引入一个新的推荐系统(如果你的朋友通过你购买了Lumion,你可以获取免费许可证)。
Lumion Free Educational is now available on request via your University/Technical college.
你可以通过你所在的大学或者学院申请Lumion Free Educational(免费教育版)。
Lumion Pro Educational is now available on request via your University/Technical college.
你可以通过你所在的大学或者学院申请Lumion Pro Educational(专业教育版)。
F9: In 3 star mode, terrain culling is off and trees are rendered at their maximum detail level.
F9
3星模式,地形淘汰关闭,树木渲染最高细节。

F9: In 4 star mode, Ambient Shadows can now be viewed in the final render quality, terrain culling is off and trees are rendered at their maximum detail level.
F9
4星模式,最终渲染质量显示环境阴影,地形淘汰关闭,树木渲染最高细节。

Sky Drop effect -> Max Height was changed from 100m to 1000m.
天空下降效果 -> 最大高度改变范围从100m 到 1000m

New Deselect all button has been added in Build mode.
在创建场景模式界面添加了【取消全选】按钮。

FPS Setting now also displays the number of currently selected models.
FPS
设置区域也显示当前选定的模型数量。

The Streaks effect has been removed as it is already part of the Lens Flare effect.
条纹效果被删除,因为已经包含在了镜头光晕效果里面。

New Cancel button when editing materials.
编辑材质的时候添加了新的取消按钮。

4 x Japanese Maple trees have been improved.
日本枫树已得到改善。

L (Scale), P (Rotate Pitch) and B (Rotate Bank) shortcuts are now available in more situations.
现在,快捷键L(缩放)P(前后旋转)B(左右旋转)在更多的情况下可以使用。

Models can now be placed as far away from 0,0,0 as you want (Beware of jitter though).
现在,你可以把模型放置到距离0,0,0尽量远的地方(不过要尽量防止模型抖动)。

Wind has been changed so that branches don't sway so repetitively anymore.
风速已经被调整,树枝的摆动不再那么剧烈。

BUG FIXES
BUG
 修复

Godrays effect -> It no longer blurs the image.
上帝之光效果 -> 不再使画面变得模糊。

Godrays effect -> It is longer active at night.
上帝之光效果 -> 夜晚不会再被激活。

Godrays effect -> Snow is no longer affected by this effect.
上帝之光效果 -> 雪景不在受此效果影响。

Watercolor effect -> Dynamic slider now works when White out is 0.
水彩效果 -> 白色超出0时,动态滑块可用。

Fog is no longer culled before it reaches the horizon.
到达地平线之前雾气不再被淘汰。

Fog now looks identical inside and outside the Lumion terrain square on ATI/AMD graphics cards.
ATI/AMD显卡上,雾气无论在Lumion地形内部还是外部,现在看起来完全相同。

Custom Terrain textures are no longer mirrored.
自定义地形纹理不再镜像。

Colour palette -> Pasting a hexadecimal colour now works correctly again.
调色板 - >粘贴十六进制的颜色代码,现在可以正常工作。

Siderock materials now look correct again, both from a distance and up close.
无论远距离还是近距离看,侧面岩石材质都是正确的,。

Clip type -> Movie now renders the full movie file instead of just 1 frame.
剪辑类型 - >视频现在渲染正常了,而不是只渲染1帧。

Photo mode -> You can now cancel renderings (it takes a little while to cancel all file write operations).
照片模式 - >您现在可以取消渲染(取消所有文件渲染操作需要一点时间)。

Ocean wind direction is no longer reversed in Movie mode (compared with Build mode).
视频模式海洋风向不再来回颠倒(与创建场景模式相比)。

Advanced animation -> Animated people no longer face the wrong way when the time slider is past the last keyframe.
高级动画 - >当时间滑块经过最后一帧时,动态人物不再面向错误方向。

Custom Library folders should now be working correctly again.
自定义库文件夹现在应该可以正常工作。

Light sources are no longer visible in reflections when Show light source is off.
当显示光源关闭时,光源在反射中不再可见。

Lightmapped materials no longer glow when increasing the Diffuse Shadow slider.
当提高漫射阴影滑块时,灯光映射材质不再发光。

Select trees -> Edit Properties -> All models are no longer set to the same position the first time you do this.
选择树木 - >编辑属性 - >所有模型不再设置到你第一次这样做的同一个位置。

Waterfall material -> Foam is now more visible at night.
瀑布材质 - >在夜间泡沫可见的更多。

Custom G-buffer map output -> Other formats than BMP are now available.
自定义G缓冲区映射输出 - >现在不止可以输出BMP格式,还提供其他多种格式。

Low memory mode now reduces the scale of imported textures in a stricter manner.
低内存模式,现在使用更严格的方式降低导入模型的纹理尺度。

The Lumion Splash screen has been updated.
Lumion
启动界面已经更新。

Custom terrain material -> Thumbnails are now updated when replacing textures.
自定义地形材质 - >当替换纹理时,缩略图会自动更新。

Build mode -> Photo mode -> Current camera angle is no longer added to the saved camera thumbnail #1.
创建场景模式 - >照片模式 - >摄像机角度不再自动添加到保存的相机缩.

Scrubbing to the end of the timeline now works as expected.
洗涤到时间轴结束按预想的正常工作。

Indoor -> Lighting tab is no longer black when not selected.
室内 - >灯饰标签没有选择时不再是黑色。

Green selection overlay is now updated correctly after position type-ins.
位置类型插入后,绿色叠加选择可以正确更新。

Green horizontal line is no longer visible when choosing Context menu.
选择上下文菜单时绿色水平线不再可见。

Edit clip -> Scrubbar no longer pushes keyframe thumbnails left and right.
编辑剪辑 - > Scrubbar不再向左边或右边推动关键帧缩略图。

If there are 28/56/84 models in a model category, there is no longer an empty page at the end.
如果在一个模型类别中有28/56/84个模型,也不会再最后一页形成空白页。

The order of RGB axes is now the same as the XYZ position type-in axes.
现在,RGB轴的顺序和XYZ位置类型轴相同。

The Diffuse shadow slider value is no longer hidden behind the Shadow slope offset slider.
漫反射阴影滑块值不再隐藏在阴影斜坡偏移滑块的背后。

Circular object icons -> Indoor and Outdoor icons have now been swapped.
圆形对象图标 - >室内和室外的图标,现在已经调换。

Material thumbnails are no longer missing when editing a material the first time after starting Lumion.
打开Lumion首次辑材质后,材质缩略图不再丢失。

Movie section -> Effects are no longer on top of upper left buttons.
视频章节 - >特效已经不在左上角按钮上方。

The Sky texture is now updated when the Contrails effect is deleted.
凝结尾迹效果被删除时,天空纹理贴图会自动更新。

Weather -> Tile size slider is no longer too long when you start Lumion.
天气 - >当你启动Lumion时,平铺大小滑块不再太长。

Toggling layer visibility no longer makes a hidden layer active.
切换图层可视性不再使一个隐藏层激活。

Moving models in the top left corner no longer activates the Layer UI.
移动模型到左上角时不再激活图层的UI

Object category -> Characters tool tip has been changed to People and Animals.
对象类别 - >角色工具提示已经更改为人与动物。

Settings -> Image quality has been changed to Editor Image Quality.
设置 - >图像质量已被更改为编辑器图像质量。

Air Trails effect has been renamed to Contrails effect.
飞机航行路径效果已更名为凝结尾迹效果。

We will market this as if some major features are created:
我们正在完善一些主要功能,然后会将产品推向市场:

- Introduction of Lumion Educational Free
- Lumion
免费教育版

- Introduction of Lumion Educational Pro
- Lumion
专业教育版

- Introduction of Lumion Free with referral system which unlocks extra content
- Lumion
免费版转介制度与解锁附加内容

- Referral system for all users
-
 所有用户的转介制度

- Imperfect camera effect intage camera effect
-
 缺陷相机效果老式相机效果

- Many interface improvements from Copy-Paste Movie effect stack to Cancel Material changes
-
 许多界面改进从复制粘贴视频效果到取消材质修改

- Many tweaks and fixes
-
 许多调整和修正

This will probably be the last big release before 3.0 but we will probably release an additional version with more HQ characters.
这可能会是3.0前的最后一次大发布,但我们也可能会发布更多带有高清人物的其他版本。

We also need to hurry up free so people are not confused with the Pro viewer option.
我们也正在抓紧制作免费版,以解除人们对是否选择专业版的困扰。

If we get enough likes from you I'll post the download link
如果我们从你们那里得到足够好评,我会上传下载链接。

Arthur needs to create the downloader from my. He will place it tomorrow morning.
Arthur
需要从我的rar创建下载器,他将于明天早上把它上传。

I actually put in the clouds as a test. But it was really slow. My render time went from 8 to 16 seconds per frame. So I think it needs some work.
我实际上把云作为一个测试,但它是很慢,我的渲染时间从8秒增加到了16秒每帧。因此,我认为它还需要一些工作。

The bump creator needs new shaders probably but we will see.
凹凸创建器可能需要新的着色器,但我们将拭目以待。

I am sure we will create another release before 3.0 but not sure what is in it.
我确信我们会在3.0版本前再发布一个版本,但是不知道什么时候。

2.5 itself is already quite an improvement over 2.0
相对于2.0版本来说,2.5本身已经相当完善。

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