MAYA毛发插件Shave & A Haircut|Shave & A Haircut 7.0v30 for Maya 2012-2013 x64
2013-04-22 08:33:49   由 3D模型上传    评论:0 点击:

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最新更新:2013-04-22 09:53:13

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MAYA毛发插件Shave & A Haircut|Shave & A Haircut  7.0v12 for Maya 2012-2013 x64
Shave & A Haircut 7.0v30毛发修饰、动力学及渲染系统,能够为角色、动物以及人物创建真实的毛发效果。此外还可以用于创建叶片、草丛等高密集程度的系统。


Most all of Shave's parameters respond to texture maps, (including dynamics properties). This can be very useful for increasing realism.
They also respond to solid textures.
Included in this video is also an overview of various Shave parameter settings.There are no shader networks to create or attach, just dial the params and assign texture like any other Maya surface.
In addition to supporting various renders like Vray, Renderman, Mentalray and Arnold, which all have hair primitives, we also support the Maya render, which has no hair primitives. To do this we've written our own advanced multi-threaded render which we integrate with your maya scene's own buffers automatically.We also do some pretty cool stuff with voxels for the other renders which lets you render millions and millions of hairs with far less memory.Our shader, the same shader for all of the renders, is a simplified version of Marschner paper with primary and secondary highlights, but easier to set up (no refraction index). For GI renders, all light modes are supported.
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