Simple Waypoint System 5.2a|Unity3d路径设计插件
2013-01-01 17:18:56   由 pqcj上传    评论:0 点击:

中文名称:Unity3d路径设计插件

外文名称:Simple Waypoint System 2.1.2a

文件类型:Unity3D插件

文件大小:15M

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最新更新:2017-10-16 18:07:10

相关热词搜索:Simple_Waypoint_System


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    Simple Waypoint System |Unity3d路径设计插件
    Simple Waypoint System(SWS)是Unity3D的编辑器扩展,它允许你创建点
    并生成路径。
    AI巡逻行为
    道路上运动
    移动平台
    相机和游戏对象动画
    剪辑场景
    3D GUI动画
    功能列表:
    使用方便
    自定义路径管理器编辑器
    使用iTween和HOTween
    撤消和重做
    用C#或JavaScript兼容
    示例场景

    Simple Waypoint System (SWS) is an editor extension for Unity3d which allows you to create waypoints
    and paths very easily right within the editor. With those created, you can then tell any kind of game object
    to follow a specific path. Useful for every automated movement in your games including but not limited to:
    AI Patrol behavior
    Movement on a Path
    Moving Platforms
    Camera and Game Object animation
    Cut Scenes
    3D GUI animation
    Feature List:
    Easy to use
    Custom Path Manager Editor
    Movement using iTween and HOTween
    works in 2D or 3D space
    Editor Undo and Redo
    compatible with C# or JavaScript
    Full source code in C#
    Every line documented
    Example Scene included
    Over 10 pages of documentation

    A copy of iTween and HOTween is required an included in this package.
    SWS extends the simplicity of freely available tween libraries by a custom path creator interface.
    This path creator lets you place waypoints just by clicking on ground, they get connected internally.
    After the part of construction, you are still able to edit your existing path with the built-in buttons,
    which add or remove waypoints, place them onto other objects or invert the path direction. All actions
    support undo and redo. The iMove and hoMove components, both responsible for movement, conclude
    what you need for a simple waypoint system.


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